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Isabelle

Hello everyone! This is Isabelle, one of the main characters created for my Final Year Project “Divine Shadow.”
A mysterious figure who hides her true origins, Isabelle blends into the crowd and rises as a formidable female warrior — all for one secret purpose: to prevent Soriet’s destined death.
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Sculpted in ZBrush, retopologized and UV-unwrapped in 3ds Max, textured in Substance Painter, and rendered in Unreal Engine 5.
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Thank you to everyone who supported and guided me throughout this project.
Thank you for viewing!